Sunday, March 10, 2013

BGMC 7 - RFC 5414

Hey! So, I participated in the BGMC 7 and made a quickie little demo called RFC 5414. It was going to be about wireless signals, you being a small robot designated to carry around packages to hotspots, or something like that. However, I ran out of time (and got tripped up a bit with the flight mechanic), so there's no game to it other than just flying around. I'm still glad to have participated, though - I learned some cool things.

Monday, March 4, 2013

Valchion Devlog Update - 3-4-13

Hello! It's been a little while since my last blog post, but I've been working on Valchion slowly and steadily. It's starting to shape up. Here's a video showing my progress after the break.

Sunday, January 13, 2013

Soldier Of / Valchion - Importance of a Name

Hey. So, I haven't been doing a HUGE amount of work on Soldier Of, but I'm slowly making progress on my main project here. I've also decided to change the name.

Monday, December 10, 2012

3D Lighting and a New Item

Hey. So, progress continues on Soldier Of. Recently, I added 3D lighting, and a new item, the flashlight.

Friday, November 23, 2012

Soldier Of Progress Video #9 And An Actual Homepage

Hey. So, I've uploaded another video for Soldier Of, mainly just for the smooth FPS that MSI Afterburner's getting me. It's a great video recording program, and works really well when you've gotten used to it. I haven't worked on this much, as I've been working on a launcher for BGE games called BlendSling. It's working alright so far, and it should help to make distributing BGE games easier.

Thursday, November 1, 2012

Misshoni Windows Pre-alpha Demo

Hey. So, here's the Windows pre-alpha demo for Misshoni. There's a readme included in the folder. Thanks a lot for reading and watching my progress through this month! I'll see about Linux and possibly Mac later on / tomorrow.

11-1-12 NOTE: The file was compressed with 7-Zip, and so is a .7z file. Please use 7-Zip or another .7z compatible file compressor to extract it. Here's the link. As far as I can tell, there's a problem playing the game on Intel / low-power graphics cards. If you play on a normal desktop card, it should play fine.

Monday, October 22, 2012

Misshoni Development Video

 Hey. So, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support. The video's after the break below.