This is an adventure game I've been working on for the past few months, since around the turn of the year. The name is "I know who I am". It's about being an alien and assuming the identity of a human who doesn't want to exist anymore.
Here's some devlog vids:
The game's being made in Golang with Raylib-go; SunVox is what I'm using for sound and music. The game is actually composed entirely of resources external to the core "engine", which I'm making as well. I didn't intend to do this, but now I have the game as well as a core engine for character-based adventure games. I think I'm going to end up selling the game and open-sourcing the engine to allow others to make games with it, as well.
Later!
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